Mixamo animation doesnt play after editing it in blender - unity
I have some animations downloaded from mixamo in my game which work fine in the default version. However, when I modify one of them in Blender, then I will re-load into unity as FBX to the same component animator - the animation does not move. The animation works with the model taken from the blender, but does not work on the old model (although it looks the same model). Could someone please help?
