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Participant
April 20, 2021
Question

Mixamo auto control rig won’t attach

  • April 20, 2021
  • 2 replies
  • 1697 views

Hi! I just finished setting up the mixamo auto control rig script (v 1.6.0) into maya. I followed the steps and I am now trying to rig my character but the IK and FK won't attach. 

 When I move the controllers nothing moves with them. Any help is greatly appreciated 
Thank you 

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2 replies

December 20, 2021

Maybe try exporting the Mixamo rig in a different FBX format (Binary or ASCII) or try using the original pose (FBX) instead of the default T-pose. After that, make sure to ONLY import the Mixao Auto-Rigger script in your maya script documents (C:\Users\Name\Documents\maya\scripts) and NOT the version script (C:\Users\Name\Documents\maya\2020\scripts).

 

You can also check out Academic Phoenix Plus' video on how to set up the script properly: https://www.youtube.com/watch?v=YnNt9qA1Xf4&ab_channel=AcademicPhoenixPlus 

 

Hope this helps

Ussnorway7605025
Legend
April 21, 2021

the reason Adobe dropped the autorig script is because it doesn't work well & Mixamo has changed their rigging system after dropping it so the odds are against you mate

 

as this is really a Maya question your best bet would be to ask on their forum to see if anyone still uses the script

https://forums.autodesk.com/t5/maya-animation-and-rigging/maya-control-rig-script-for-characters-rigged-with-mixamo-s-auto/td-p/5514918