Mixamo cannot map character file
I am over and over again receiving the "unable to map your existing skeleton" error after waiting for my .obj or .fbx files of a character to upload to Mixamo. There is no skeleton.
With every new attempt I've stripped the file down to be as simple and concise as possible, deleting all materials and pertrusions. Since it is my first try on a Mixamo upload, I based the whole character on a simple downloaded body that I'd tried to upload in advance. Everything worked out great then. What I have now is basically that very same .obj file, only with more detailed feet and a resculpted face.
What could the problem be? Is there a size limit of any kind? I'd love an answer or any help.
