Mixamo does a poor job of skinning and rigging models
Mixamo does a poor job of skinning and rigging models!
It wasn't noticed before, a couple of years ago. And now the defects of the model processing are too conspicuous. Maybe it's because Adobe owns the tool?
There is a stretch deformation in the pelvic area of the character's lower pelvis. This is ugly for the model and animation, which was not the case a few years ago.
It doesn't depend on the model of the character. We can adjust his geometry on the fly, and it doesn't change the situation with Mixamo.
We ask Adobe to make a correction in the MIXAMO program.
