Mixamo no longer rigs hands with corrent number of fingers. PLEAES FIX.
Hello. PLEASE roll back and fix the way mixamo rigs hand bones. Over the past few months it has become utterly useless. Instead of creating a skeleton with 5 fingers on each hand, it creates hands with only 2 or 3 sets of fingers for bones, making the output totally useless. If you just put it back to the way it was so it ALWAYS creates the 5 sets of fingers on each hand for the rig, it would work perfectly fine and I could fix any issues on my own end. This problem has been getting increasingly worse over the past few months and now it simply won't create the right number of bones no matter how I adjust the fbx that I upload.
Please tell me your team can and will fix this as the mixamo service is completely useless right now due to this issue.
Thank you.
