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Participant
Apr 3, 2022 5:57 AM UTC
Question

Mixamo rig attaches knees and elbows strangely to small character

Hello,

 

I am rigging a child-size character with Mixamo, and it seems to be placing the elbows and knees very close to the shoulder and hips instead. so the animations look very strange. Is there a way to fix this?

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2 replies

Ko.Maruyama
Community Expert
Community Expert
Apr 4, 2022 5:22 PM UTC

Make sure your model is uploaded in the correct position / A or T.

Make sure you have enough polygonal subdivision for bone/joint tip/goal modification.

You should be able to rig it at any scale.

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Ussnorway7605025
Legend
Apr 3, 2022 10:55 PM UTC

that it rendors those models at all is impressive but the error is in the models i.e, add some extra polies around the arms and legs instead of a square tube

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