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Participant
January 5, 2022
Question

new to modelling, my FBX models mouth goes strange once uploaded

  • January 5, 2022
  • 2 replies
  • 226 views

hi, Im new to modelling things and Im trying to get an FBX file to upload in order to begin picking animations.

 

The problem I have is my model is fine in any other app but once Ive postioned all the rigging options and my model is processed the mouth goes really weird, it looks fine in blender and other programs but aas soon as its time to put an animation on the model its mouth looks really strange, any ideas? Thanks

 

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2 replies

Ussnorway7605025
Legend
January 7, 2022

your file is fine... I'd say the issue is just that its very small and your Gpu rendors it odd

Ussnorway7605025
Legend
January 5, 2022

i see some color around the mouth in your first image that could be a teeth misplaced or just the way textures are rendored because of your extra tatoo ... I would need the model or at least some better images to see which one it is

 

I also see in your second image that you placed the marker on her nose instead of her chin but i assume thats not where you actually uploaded it... animations don't touch the teeth or the chin since Adobe dropped face blends but the Mixamo rig is a sort of standard now that other parties [Iclone\ Iphone etc] allow for so you can still do face animation if you are will to remap a few points

Participant
January 6, 2022

hi thank you for your reply I have attatched the FBX file for the character, I have tried uploading the model without textures to mixamo so that the tattoo wont affect the result but the plain model does the same thing