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Inspiring
Mar 17, 2024 8:44 PM UTC
Question

Sequencing animations from Idle to Gestures don't have same feet position

I'm sequencing together a series of animations based on the 'Idle' positions of both male and female characters and running into an issue where the feet alignment are just a little bit off in each animation.

 

So even though the rest of the body smoothing blends between the different animations the feet slide around a little bit like a break dancer.

 

I've found the 'Breathing Idle' is the best animation that matches the rest of the stationary ones but it still slides a bit.

Is there a way to maintain feet position or is there something else needed.

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1 reply

Ussnorway7605025
Legend
Mar 19, 2024 10:30 AM UTC

that depends what software you used to make your blend, for example the steps in unreal are not the same as in Iclone

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