Setting a default T pose animation.
I am exporting to Unity and I am now having great results.
I have a mesh that I import to Mixamo, choose an animation then export to Unity.
Unity works with the Mixamo well but htere has to be a default animation coming in with it else the model is subject to Unity's default transforms. With no animation the model drops to the 'hanging crouch' position which I can can seem to repair. So I chose a Mixamo animation and cut that down to 1 frame. This can be done in Mixamo or Unity.
The problem with using a Mixamo animation is the model jerks because the animation has a 'Live' positioning to it. What would be nice is to have a default static T pose animation of 1 frame. What I see is if Mixamo could set a default T pose animation from the model instead of selecting one or Mixamo supply one.
Is this possible or am I missing some option in the workflow. I still want to blend other Mixamo animations into the model in Unity but I will do that later. With animations in Unity the transforms fight with the Unity Ik also.
Thank you.
