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Participant
Apr 5, 2021 5:33 PM UTC
Answered

Something wrong with the skeleton of my model

Hi!

The skeleton of my model in Mixamo looks strange. I am upload a fbx 2014/2015 file from Maya. Everything looks fine, but when I'm turn on the skeleton mode, my skeleton look like big disks. Animation works fine, but not perfect. What I'm doing wrong? Why skeleton look so strange?

  

arseniyvouchakCorrect answer
Participant
Apr 6, 2021 5:36 PM UTC

Sorry, this was my fault. My model was too small and needed to be scale a bit. Problem solved

3 replies

arseniyvouchakAuthorCorrect answer
Participant
Apr 6, 2021 5:36 PM UTC

Sorry, this was my fault. My model was too small and needed to be scale a bit. Problem solved

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Participant
Oct 4, 2023 12:17 PM UTC

Hello, I am having the same issue, can you show me what youve done to fix this?
my scaling is all set to 1.000

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Participant
Nov 6, 2025 8:19 AM UTC

It's just literally scaling it up lol, I thought my model had a correct scaling, even in meters (example of dimentions in blender):

but this is what the bones looked like in mixamo:

So I literally just took the model to blender, scaled it up to like 60 meters height and it fixed it

 

Hope this helps!

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