unable to map skeleton - driving me insane
hey guys, is it possible we could get a list of common issues that causes this to happen
having searched the internet extensively, it appears, things likre mapping anything other than diffuse, could affect it, polycount could affect it, having cameras or lights or anything other than the polygons and joints could affect it - but there is no official documention of criteria
i have a rig, that back in may, i uploaded to mixamo fine, but today when i pop back in, its suddenly giving me this error again
I dont know whats changed between now and may, but it no longer is willing to upload my rig. i dont want to use mixamo's rig, because the joint placement is always off, and the skinning is poor - i have a rig that is ready to go
can anyone offer up any advice?
ill try to post the rig shortly
(NOTE: yes it has a tail, but that hasnt been an issue in the past)
