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Inspiring
Jan 25, 2021 7:34 PM UTC
Question

"Unknown Error" when trying to rig imported model

When I load my custom character into Mixamo and place the points, I get a message saying "Unknown Error while generating motion."  It's like Mixamo doesn't recognize my model as a riggable character.  I realize it may be hard to tell from just a screenshot, but on first glance can you tell what it is about my model that is causing issues?  The thumbs look reversed here, but they are correctly positioned. Also, I tried this model with different hands, thinking they were the problem--but no results.  Granted, it's clumsily built. But I just ran this off as a prototype for something in AR. Wondering if my construction method in C4D is the problem, but I haven't had too many problems so far.

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4 replies

Ussnorway7605025
Legend
Jan 26, 2021 11:25 AM UTC

the thumbs are correct mate which means your file (assume Fbx) is reading wrong and turning the head around to face behind... I would convert this model to wavefront Obj, upload that to rig the bones and adjust my work flow from that point

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Participant
Oct 19, 2022 11:48 PM UTC

What if he need FBX for his Engine? Not every Engine is compatible with OBJ. So in fact, your answer isn´t helpful bcse it not solve the problem.

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Ussnorway7605025
Legend
Oct 20, 2022 3:04 AM UTC

if he needs Fbx he can have it because Mixamo will download the model as Fbx [many different choices]

 

uploading as Obj is a good work around because its a standard file type... wavefront Obj is best and this thread is over a year old so its likely that was the issue

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