Build Plug-Ins with CS4 SDK under OS X 10.5 SDK with Xcode 3.1.2?
I have existing Photoshop Universal Binary Plug-ins built under OS X 10.4 and the OS X 10.4 SDK, with Xcode 2.1.x & Photoshop CS3 SDK. They are mature and stable.
I am attempting to build these Plug-Ins with the new CS4 SDK under OS X 10.5.6 & 10.5 SDK with Xcode 3.1.2.
They do not build as there is a conflict in PITypes.h with the attempted redefinition of uint32, already defined in the Apple header cssmconfig.h, amongst other problems.
Has anyone built with a similar configuration?
Thank you!
