You coul foe example use scriptistener code to load a layers laye mast as a selection the target the layer you want to add the layer mast too mak it the active layer the uset the slist listener cot to add a layet masy toe the cuuuent layer. However you need to uset the cottect scriptlistener steps not any of its "invokeCommand" steps. Add Layer Mask woul look somethin like this:
// =======linked layer Mask========================================
function linkedlayerMask() {
var idMk = charIDToTypeID( "Mk " );
var desc3 = new ActionDescriptor();
var idNw = charIDToTypeID( "Nw " );
var idChnl = charIDToTypeID( "Chnl" );
desc3.putClass( idNw, idChnl );
var idAt = charIDToTypeID( "At " );
var ref3 = new ActionReference();
var idChnl = charIDToTypeID( "Chnl" );
var idChnl = charIDToTypeID( "Chnl" );
var idMsk = charIDToTypeID( "Msk " );
ref3.putEnumerated( idChnl, idChnl, idMsk );
desc3.putReference( idAt, ref3 );
var idUsng = charIDToTypeID( "Usng" );
var idUsrM = charIDToTypeID( "UsrM" );
var idRvlS = charIDToTypeID( "RvlS" );
desc3.putEnumerated( idUsng, idUsrM, idRvlS );
executeAction( idMk, desc3, DialogModes.NO );
}
// =======Un linked layer Mask========================================
function layerMask() {
var idMk = charIDToTypeID( "Mk " );
var desc3 = new ActionDescriptor();
var idNw = charIDToTypeID( "Nw " );
var idChnl = charIDToTypeID( "Chnl" );
desc3.putClass( idNw, idChnl );
var idAt = charIDToTypeID( "At " );
var ref3 = new ActionReference();
var idChnl = charIDToTypeID( "Chnl" );
var idChnl = charIDToTypeID( "Chnl" );
var idMsk = charIDToTypeID( "Msk " );
ref3.putEnumerated( idChnl, idChnl, idMsk );
desc3.putReference( idAt, ref3 );
var idUsng = charIDToTypeID( "Usng" );
var idUsrM = charIDToTypeID( "UsrM" );
var idRvlS = charIDToTypeID( "RvlS" );
desc3.putEnumerated( idUsng, idUsrM, idRvlS );
executeAction( idMk, desc3, DialogModes.NO );
// =======================================================
var idsetd = charIDToTypeID( "setd" );
var desc2 = new ActionDescriptor();
var idnull = charIDToTypeID( "null" );
var ref1 = new ActionReference();
var idLyr = charIDToTypeID( "Lyr " );
var idOrdn = charIDToTypeID( "Ordn" );
var idTrgt = charIDToTypeID( "Trgt" );
ref1.putEnumerated( idLyr, idOrdn, idTrgt );
desc2.putReference( idnull, ref1 );
var idT = charIDToTypeID( "T " );
var desc3 = new ActionDescriptor();
var idUsrs = charIDToTypeID( "Usrs" );
desc3.putBoolean( idUsrs, false );
var idLyr = charIDToTypeID( "Lyr " );
desc2.putObject( idT, idLyr, desc3 );
executeAction( idsetd, desc2, DialogModes.NO );
}
The invoke commands steps are normally not useful in Photoshop scripts and will normally cause errors