This is set in the timeline, before calling save for web to produce the animated GIF…
var idsetd = charIDToTypeID( "setd" );
var desc44 = new ActionDescriptor();
var idnull = charIDToTypeID( "null" );
var ref6 = new ActionReference();
var idanimationFrameClass = stringIDToTypeID( "animationFrameClass" );
var idOrdn = charIDToTypeID( "Ordn" );
var idTrgt = charIDToTypeID( "Trgt" );
ref6.putEnumerated( idanimationFrameClass, idOrdn, idTrgt );
desc44.putReference( idnull, ref6 );
var idT = charIDToTypeID( "T " );
var desc45 = new ActionDescriptor();
var idanimationFrameReplace = stringIDToTypeID( "animationFrameReplace" );
var idanimationFrameReplaceType = stringIDToTypeID( "animationFrameReplaceType" );
var idanimationFrameReplaceDontDispose = stringIDToTypeID( "animationFrameReplaceDontDispose" );
desc45.putEnumerated( idanimationFrameReplace, idanimationFrameReplaceType, idanimationFrameReplaceDontDispose ); // 3rd parameter
var idanimationFrameClass = stringIDToTypeID( "animationFrameClass" );
desc44.putObject( idT, idanimationFrameClass, desc45 );
executeAction( idsetd, desc44, DialogModes.NO );
var idsetd = charIDToTypeID( "setd" );
var desc51 = new ActionDescriptor();
var idnull = charIDToTypeID( "null" );
var ref7 = new ActionReference();
var idanimationFrameClass = stringIDToTypeID( "animationFrameClass" );
var idOrdn = charIDToTypeID( "Ordn" );
var idTrgt = charIDToTypeID( "Trgt" );
ref7.putEnumerated( idanimationFrameClass, idOrdn, idTrgt );
desc51.putReference( idnull, ref7 );
var idT = charIDToTypeID( "T " );
var desc52 = new ActionDescriptor();
var idanimationFrameReplace = stringIDToTypeID( "animationFrameReplace" );
var idanimationFrameReplaceType = stringIDToTypeID( "animationFrameReplaceType" );
var idanimationFrameReplaceDispose = stringIDToTypeID( "animationFrameReplaceDispose" );
desc52.putEnumerated( idanimationFrameReplace, idanimationFrameReplaceType, idanimationFrameReplaceDispose ); // 3rd parameter
var idanimationFrameClass = stringIDToTypeID( "animationFrameClass" );
desc51.putObject( idT, idanimationFrameClass, desc52 );
executeAction( idsetd, desc51, DialogModes.NO );