How can I have noise filter as an adjustment layer ?
Hi,
CS6
I have found out that the colour I need is best created firstly by a certain rgb mix, spraying with that, then filter>noise Gaussian 0.7 is applied, then two adjustment layers added, colour and hue. If I need to add more areas to that layer the colour being added cannot have noise added to it as it will be applying further noise to the colours already on that layer.
I need a layer which has three adjustment layers, noise, colour and hue ! Each time I spray more of my colour mix onto it , it gets all three applied.
How can I apply a filter as an adjustment layer ?
Merlin
