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Serssmart
Participant
July 28, 2026
Question

Photoshop takes too long to register a brush stroke, makes the brush feel choppy

  • July 28, 2026
  • 1 reply
  • 26 views

The only drawing program that this happens on is photoshop, even programs not really made for drawing have a more smooth/responsive brush.

When i opened up paint and just scribbled some lines in it i realized how smoother it is compared to photoshop, then i opened Clip Studio Paint and it was the same, it was way smoother than Photoshop, i can’t just ignore it at this point its too annoying and i don’t  know if this problem only affects me or its a photoshop issue


Things I Tried that did not fix it:

 

  • Disable GSYNC

 

  • Change Scratch disks

 

  • Smoothing is not even on

 

  • Rolling back to older versions(Present in CS6 I tried photoshop ME7 and it did not have this issue, but its too old)

 

  • Small brush, big brush, small canvas, big canvas, none of it makes a difference 
The MS Paint cursor is not visible because of compression but the brush stroke was following it seamlessly 

 

1 reply

Anshul_Saini
Community Manager
Community Manager
August 21, 2026

Hi @Serssmart,

First, I want to apologize for the delayed response. You're raising a valid observation, and you're not the only one who has noticed it. The difference you're seeing is real and comes down to a fundamental architectural difference in how Photoshop renders brush strokes versus lighter paint applications.

When you draw a stroke in Photoshop, the engine isn't simply writing pixels to a flat bitmap. Every single brush stamp is composited in real time against your entire layer stack, honoring blending modes, masks, adjustment layers, smart filters, color management profiles, and bit-depth precision. This is what allows Photoshop to support non-destructive workflows, CMYK/LAB color spaces, 16/32-bit depth, and the full range of brush dynamics (pressure, tilt, rotation, scatter, texture, dual-brush) simultaneously.

Applications like MS Paint or even Clip Studio Paint operate on a fundamentally simpler rendering model, either writing directly to a flat raster buffer or compositing against a much lighter layer model with fewer simultaneous dependencies. That simpler path naturally results in lower per-stroke latency because there's dramatically less computation happening between your pen input and the pixels appearing on screen.

So what you're experiencing isn't a bug or a misconfiguration on your end; it's the inherent cost of the compositing depth that powers everything else Photoshop does. Your observation that older versions like ME7 felt snappier is consistent with this as well; those versions had a simpler compositing pipeline with fewer capabilities to account for.

That said, this is absolutely something our engineering team is aware of and takes seriously. Thank you for taking the time to document this so thoroughly, and again, my apologies for the late reply.

Best,
Anshul Saini