Removing 3D Tools Without Offering Any Alternatives Inside Photoshop?
I've been a lifelong user of the creative suite as a hobbyist, using it since Photoshop 7.0, and have had to teach myself everything I know through trial and error. I'm sure many of us are in this exact situation. We are all aware of Adobe's brand reputation at this point, but the overwhelming dominance Adobe's products have make transitioning to anything else nearly impossible - not to mention the hurdle of having to re-learn everything just to navigate a different program. So low and behold my surprise when so far as 2022 (if my memory serves), Adobe began the process of removing 3D tools from Photoshop altogether.
Now, I understand the reasoning behind this, it's well-documented at this point. The tools were based on an old OpenGL platform that is beginning to cause issues with newer operating systems. Adobe's transition to different APIs requires changes to several programs in its product lineup. I'm not insane, this is an important change to make. However, my outrage came into play when Adobe offered no alternative inside Photoshop after removing these 3D tools, which I found integral to various projects I worked on in my spare time.
So not only does Adobe's business practices price gouge their customers due to the company's overwhelming near-monopoly in the space, but now when they are forced to update from old outdated APIs they decide to do so in a way that outright removes features? AND they expect us to deal with AI functionality baked into the program without our consent?
I'd love an explanation as to how any of these business practices support Adobe's massive customer base, or do we just get to suck eggs and deal with it? I'm betting on the latter.

