Something for the weekend - Part 115 - City lights.
It's back to CGI this week. The Adobe Substance team have released a range of new materials on Substance Source entitled Parametric Cities. These are editable 3D textures designed to make city buildings. They are very clever and opening them in Substance Designer reveals the node networks used to create them. You can read more here: https://magazine.substance3d.com/parametric-cities-a-2021-collection-of-materials/
I decided to give them a try out and, using Blender and Substance Painter, quickly came up with the city scene below.
So now you have this week's scene, what will you make with it?
The “rules”:
- Anything goes, as long as it meets the forum rules on decency, copyright etc.
- Anyone, and everyone, is welcome to have a go, whether you are a complete beginner or a Photoshop expert.
- There are no prizes apart from the chance to practice, show off, or bring a bit of humour and fun. Don't be shy, join in and have a go!
To download the image at 3840 x 2560 pixels, with an embedded ICC colour profile (sRGB), hover over the image and click on the circle with the arrows at the top right. Then, when the image opens in its own window, right click and choose “Save Image As/Save Target As” (or similar depending on your browser).

When posting back your image – please use the Blue reply button in this first post. If posting a comment on someone else’s entry then please use the grey reply button next to their image post.
Have fun.
Dave

