360 VR footage not working on Quest When Imported to YouTube VR
Greetings,
I'm not sure this is an Adobe Premiere 2020 issue or not. I use a Kandao Go 360 camera for my 360 footage. After I stitched and render in their proprietory software I import the video into Premiere Pro 2020 and do my edits and then export to a 4K resolution file. I also have VR enabled checked. I can play the video on YouTube via my computer. However, when I use my Oculus Quest with YouTube VR it indicates that this video is not supported by this device. I'm at a lost trying to figure this out. Has anyone had this similar issue? I look forward to your response.
Best,
Monte
