Adding an audio effect stops nested waveform from rendering
- August 28, 2024
- 2 replies
- 565 views
For a while now it has seemed that multicam audio tracks would seemingly at random stop rendering. For a while back in v23 too many edit points on a nest caused this behaviour but I believe that bug has since been patched (I think anyway, I haven't run into it in a while) but recently similar behaviour has once again been occurring.
I believe I have tracked down the cause. Simply adding any audio effect (or at the very least a highpass or eq as I tested those two) to any audio track in the nest will stop the waveform of the nest track from rendering in its entirety (not just for the section that contains that clip). It also stops all audio tracks from rendering in the case of a multicam nest.
I have attached a video of this happening.
I have tested this on both the current v25 beta as well as v24.6.
We have also tested this in the office and it happens on both windows and mac
