Audio Channels "Weird" When Creating a Multicam Sequence
So I'm kinda new to the multicam game, but I get it for the most part. My biggest issue, for which I have formaulated a complicated workaround but need a simpler one, is that the audio channels are behaving strangely in the resulting sequence from my multicam. I want the audio channels to act like they would whenever I create a standard sequence - but they're not. Some of the audio plays through left only, some right, I can't really apply "fill" effects to switch sides. One channel, for some reason, plays audio really muffled. Anyone experience this and know a quick solution?
