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December 7, 2024
Answered

Bringing a Photoshop Animation Into Premiere Pro, Layer By Layer, for Storyboard Animatics

  • December 7, 2024
  • 1 reply
  • 435 views

Hello, all!

 

To start off, I've been figuriing out how to use Photoshop's video timeline to create storyboard animatics for some cartoon series concepts I'm putting together. Since Photoshop doesn't have the capabilites to simulate camera movements (like panning/zooming) to the kind of level that I'm looking to do, is there a way to export each layer of the Photoshop video timeline's contents, and then reconstruct them as quickly and efficiently as possible in a video software like Premiere Pro or After Effects?

 

The only substantial answer I was able to find related to this ask was in a prior thread post where a user indicated that the timeline could be rendered as a high-quality video with unmatted alpha channel in order to achieve transparency. This could work in the sense of placing characters over backgrounds and creating some dimensionality and movement in a software like Premiere Pro.

 

Is there also a way to isolate certain video layers for rendering out as well? Could it be as simple as muting the video layers you don't want to me rendered in the final video, and just doing it that way?

 

I'm hoping for as smooth a workflow as possible to achieve this kind of thing without having the export the whole thing as an image sequence and then reconstructing that in Premiere, as that might take too long to do. Thank you for any and all help anyone can provide.

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Correct answer Mike Dziennik

I don't think you will find a smooth workflow but it might help to render out your timeline as a video and then scene-detect it in Premiere. This way you will take a template of the timings which might speed things up if you have to rebuild things. It all depends on the complexity of your project.

1 reply

Mike Dziennik
Community Expert
Mike DziennikCommunity ExpertCorrect answer
Community Expert
December 16, 2024

I don't think you will find a smooth workflow but it might help to render out your timeline as a video and then scene-detect it in Premiere. This way you will take a template of the timings which might speed things up if you have to rebuild things. It all depends on the complexity of your project.