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Legend
January 22, 2022
Answered

Converting Luts and Looks Into Presets

  • January 22, 2022
  • 1 reply
  • 5497 views

Hello Everyone.

 

I have many Custom Luts, and I  noticed, every time I want to add a Luts to my Footage, I have to Browse and search for the Luts. So after applying the Luts to my Footage, I saved It as a Preset, and later instead of Looking for the Luts, I just Drag and Drop the Preset Into my footage. Is that Ok?

 

NOTE: I never add a Luts, or any Effects directly Into my Footage, I always use Adjustment Layers, so I can adjust the Opacity. For Example One Adjustment layer for Luts, another Adjustment For Color Correction, and so on. Also, I never depend on Luts only. I noticed many times, like shooting WIDE DR, my Footage looks better when I Color Correct Manually, rather depending on a Luts.

Thanks.

Correct answer R Neil Haugen

First, if you're LUTs are stored in the proper places,  you can easily use the dropdown lists in the Basic and Creative tab without needing to scan folders each time. I'm on a tablet so don't have the chart image available at the moment.

 

But it's something like Program Files/Adobe/Common/LUTs, and then add Technical and Creative folders to the LUTs folder. Park your LUTs there. The ones in the Technical folder will appear in the Basic tab drop-down list, Creative folders in the Creative tab.

 

Now, adding LUTs to a preset works beautifully also. Especially as you can have a lot of work already setup across the full Lumetri instance, and can even drop it on clips in a bin, so it gets applied to them as a Source setting, shown on the Source tab in the Effects Control Panel.

 

Most colorists use a lot of LUTs for specific things technically, but they tend to make their own. And they don't use them for 'grading' but conversions. It's faster to grade manually than pore through a bunch of LUTs testing out what they look like.

 

Neil

1 reply

R Neil Haugen
R Neil HaugenCorrect answer
Legend
January 23, 2022

First, if you're LUTs are stored in the proper places,  you can easily use the dropdown lists in the Basic and Creative tab without needing to scan folders each time. I'm on a tablet so don't have the chart image available at the moment.

 

But it's something like Program Files/Adobe/Common/LUTs, and then add Technical and Creative folders to the LUTs folder. Park your LUTs there. The ones in the Technical folder will appear in the Basic tab drop-down list, Creative folders in the Creative tab.

 

Now, adding LUTs to a preset works beautifully also. Especially as you can have a lot of work already setup across the full Lumetri instance, and can even drop it on clips in a bin, so it gets applied to them as a Source setting, shown on the Source tab in the Effects Control Panel.

 

Most colorists use a lot of LUTs for specific things technically, but they tend to make their own. And they don't use them for 'grading' but conversions. It's faster to grade manually than pore through a bunch of LUTs testing out what they look like.

 

Neil

Everyone's mileage always varies ...
Legend
January 23, 2022

Mr. Neil.

This is the Where I have Installed my Custom LUTS. This is from Adobe Site:

Thanks

 

trashcaneron
Inspiring
February 24, 2022

Yea, no ... as a good friend says when I ask him a lot of "can you do this here?" sort of question.

 

The "look" saved by the RedGiant Looks and by the Colorista seems to all be rgx files ... which are realistically simply presets for various effects in the Colorista and Looks tools panels.

 

So the only way I could get a LUT created from the Colorista or Looks work ... was to use the ol' RedGiant plugin LUT Buddy. Drag/drop both above and below the Colorista or Looks effect in Premiere's ECP. Set the above one to "Draw pattern", the one below to "read pattern". Export a LUT from the bottom one.

 

But that LUT Buddy plugin doesn't work with Pr2022!

 

So ... no, there's no way to get LUT of the work done in the RedGiant tools outta Premiere that I know of. I'll be asking around for any help, but ... at the moment, I'm stuck too.

 

Neil


Neil - I happen to be stuck in PR 2021 because of Adobe's failure to maintain HEVC support from 2021 into 2022. So this might be a solution for me. Unfortunately (another gripe), Red Giant is impossible since Maxon took over and it's really hard to find legacy tools. (10 minutes of google) Oh here it is! Looks like it hasn't been supported since CC 2015 😞 

 

MB Looks is one of my all time favorite plug-ins. I sometimes use AE for photo processing just so I can use it (RIP photolooks). Would love to be able to use it "live" and I'd love to be able to export those LUTs, but that looks dead in the water on both fronts. Thanks again, Neil. I appreciate it.