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Participant
August 5, 2020
Question

Edit multiple audio tracks separately

  • August 5, 2020
  • 1 reply
  • 1151 views

I have footage from an Sony FS7 that has at least 3 active audio tracks.

I want to be able to edit any of the source tracks to any of the tracks in the timeline.

 

It used to be no problem, I could target each source track to whichever track in the timeline I wanted.

But after updating PP now either the audio is locked as one souce track ("A1) to track 7.

( in the souce monitor you can see 3 separate audio tracks)

or

when I create a sequence directly from a clip I can only get  one audio track in the timeline and this time assigned to a1.

 

Anyone? Im going nuts

 

 

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1 reply

Legend
August 6, 2020

I think you need to change the way clips audio channels are read.  select the clip in the bin and go to the clip menu and "modify" audio channels and change the way the audio channels are mapped.  I don't think this will effect any clips that are already edited into a sequence.    Not positive on this, cause I rarely have to deal with this issue, but I seem to remember this will work..  

Participant
October 12, 2020

Sorry for the late reply. Thank you for your suggestion!  I checked it out the options in "Modify" and it looks like this:

 So looks like the tracks are distributed normally?

When playing a clip in the viewer I can see that there is 3 tracks with sound on - from clip-mic, shotgunmic, internal-cam-mic.:

But the available audio sources looks like this now: 

 So only one audio track as option.

I just want what Im used to: That all available audio tracks show as options to distribute in the timeline.

Can it be because Ive attached proxies - and that the proxies make a bug or something?

Legend
October 12, 2020

check to make sure the proxies have 7 tracks.  I was never able to generate proxies for FS7 files.  Well, they would generate but they wouldn't attach.  that was a few years ago, so it's possible they've tweaked something in later versions of premiere.  The workaround I found was to generate proxy files but unlink the camera original, and relink to the proxies.  When I was ready to output, I'd relink to the camera original.  But I never needed more than 2 channels of audio...