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Peaceful Panda287113
Known Participant
September 8, 2018
Answered

How Do I Stabilize An Image On A Background That's Moving? (APP)

  • September 8, 2018
  • 11 replies
  • 3216 views

Hello, I have a YouTube channel where, among many other videos, I create weapon guides for Tom Clancy's The Division (2).

I'm currently working on a project where my character is shooting in the firing range, making the camera shake up and down (because of the recoil). However, on top of that video I put an overlay of the stats of the weapon and I don't want that to bounce all over the screen along with the camera, but I want it to stay in its initial position (as if it's a 3D hologram).

I have tried Warp Stabilizer, but that didn't work. Perhaps I used it wrong, though. And I saw that you can individually adjust the position for every keyframe, but that's simply too much work. Perhaps I can use some sort of automatic 3D tracking, but I simply don't know how.

So, my question is: can I stabilize my photo overlay (as if it's projected in the video)? And if so, how?
I linked the video down below, so you can see what I'm talking about.

Thanks in advance,

Peaceful Panda.

This topic has been closed for replies.
Correct answer rodneyb56060189

hehe, thanks for coming back to this thread, cause it has caused me to think a lot.

I laughed at myself hysterically, cause looking at the video is sorta like an optical illusion to me. The background is moving a LOT, and it made me 'feel' as though everything was moving ( relatively ). So I had to actually PUT something on my laptop screen to measure the movement of graphic to frame line, and the top of helmet of shooter to frame line. Those things I guess we can call "foreground elements". As you know they are not really moving ( the guy dips down to shoot but comes back up to same position).

I didn't believe you made the actual 'graphic' cause it's so well done it looks like the 'program' did it after you put in data about the custom weapon.  But you probably DID make the graphic with a transparent background, and put it onto a video level 'above' the other stuff ( shooter and background capture from game).

Someone made suggestion earlier about using AE, and trying to lock the graphic overlay onto some 'point' of the background motion, and that's probably the best way to go.

You COULD use position to try and track the graphic to some specific reference point of background, but that would be really hard to do and make it really looks 'cemented' to the background ( essentially part of the background).

I personally think you should just do a quick test of using the position keyframes to see if you like the result. It would make it harder to READ the info if it bounces up and down, in my opinion.

Pick a point on background ( visually) that corresponds to some corner of your graphic. set a keyframe for the graphic. scrub through till you get to "bottom" of the background motion changing, make a keyframe for THAT NEW position by adjusting position of the graphic. It's not going to be cemented to the background, but it MIGHT look like you want.

Good luck.

And good going on making a really nice graphic overlay, etc. !

I thought it was made by program, it's so well done !

11 replies

Inspiring
September 8, 2018

I'm confused, what are we supposed to be seeing in the demo video? If your overlay is the "Damage Over Range" graphic, it is not moving with the background, which is what I thought you wanted to achieve.

Am I misunderstanding what you are trying to do?

MtD

Legend
September 8, 2018

You are being confused by the motion of the video ( recoil etc. ). If you put tape on your monitor and block out everything except the overlay ( range stats ) and frame you'll see it is NOT moving. It is only the action that is moving ( recoil etc. ).

hehe... it's kinda like an optical illusion, or what people experience onboard ocean ships. The ship is moving but the horizon and sun is NOT moving... and they sometimes get sea sick.

you can't do what you want, because it's only the relationship between the motion you see juxtaposed with the FIXED elements ( frame and overlay )

Legend
September 8, 2018

the video you posted doesn't bother me at all. I like it. the motion thing you're talking about is just that weird stuff mentioned re: fixed elements and motion element. It's fine ! 

Good job !  As you keep capturing stuff to illustrate missions and team work or whatever .. ( I used to use multiplayer games like yours ) please understand that it's OK what you posted. Is fun !