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kerielle
Participant
December 14, 2017
Answered

How to create equivalent of a clipping mask?

  • December 14, 2017
  • 2 replies
  • 39488 views

Hi, in Premiere I want to do the same thing as creating a clipping mask in Photoshop. I'm fine with doing this in Premiere, or After Effects if there is a solution there.

(Everything is explained better with pictures below, but) On one layer, I have a video animation clip with a transparent background, with an opaque dark-grey animation of my character's shirt.

I want to put another layer above that layer with a texture, which takes up the whole screen. But make it so the texture only shows up where the shirt is below it.

Image 1, below: In black is my lineart. Ignore that. In dark grey, the shirt is on a separate layer with a transparent background.

Image 2, below: In between my black lineart layer on top, and my grey shirt layer on bottom, I put this texture layer which covers the whole screen.

Image 3, below: Here's what I want to happen. What I want it to look like. So the texture is masked to exactly where the pixels on the shirt layer are, as the shirt moves.

Please help me figure out how to do this! Thank you so much!!!

This topic has been closed for replies.
Correct answer kerielle

Update: I figured out how to do it in After Effects, by using a track matte and alpha, but is there a way to do this in Premiere? I would rather do it there. Thanks!

2 replies

DigitalSpatula
Inspiring
December 18, 2017

Does your image have an alpha channel?

kerielle
kerielleAuthorCorrect answer
Participant
December 14, 2017

Update: I figured out how to do it in After Effects, by using a track matte and alpha, but is there a way to do this in Premiere? I would rather do it there. Thanks!

DigitalSpatula
Inspiring
December 14, 2017

Hi Kerielle

Nice work on figuring out the technique in AE. Thats by far the best tool for your needs.

In PrP, you can use the track matte effect on the layer you want to use as a cutout. Apply the edffect and choose the layer you want to use as fill and then choose whether you want to use the luminace (brightness) values or a alpha channel as the key.

See the attached screen grab

Hope this helps,

Steve

kerielle
kerielleAuthor
Participant
December 15, 2017

Thank you! I will give it a try and see if it works for me.