How to get a rendered frame from the Mercury engine
Hello,
I am developing an Exporter working on Premiere Pro CS 5.5 using software encoder. Currently I got rendered frame from the sequence through RenderVideoFrame() function and send it to the encoder.
It works fine but the rendering speed is too slow to follow the encoding speed. Rendering frames via multi-threads increases the rendering speed but it harms the software encoder speed, and since the Exporter will be running on a render-accelerated hardware that Mercury engine supports, I would like to get a rendered frame from the Mercury engine. I think I can use GetAcceleratedRendererRTStatusForTime() for this, I wonder if this function is what I think. Also I would like to know if there are any sample codes that I can reference.
Thanks