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Participating Frequently
July 9, 2026
Answered

Multicam audio issues

  • July 9, 2026
  • 3 replies
  • 53 views

Hello! I am running into some issues with the audio channels in multicam clips when I bring them into a timeline. I have 4 cameras with scratch audio and external audio with 5 channels that I’m bringing into a multicam. I want to be able to see all of the audio channels from the cameras and external audio in the timeline when I bring in the multicam clip. My process has been selecting all the clips > right click > create multi-camera source sequence > make sure All Cameras and Automatic are selected in the audio section. Then when I cmd click into the multicam, everything looks normal. I want to make sure the audio track layout I see when I click into this multicam remains the same when I bring it into a timeline. I right click on the multicam in the project window and Modify > Audio Channels and set to mono with the amount of tracks in the multicam and make sure each track is checked matching the correct channel. Then I bring the multicam clip into a Stereo sequence with “Insert and overwrite sequences as nests or individual clips” toggled off.

This process has worked some of the times I’ve done it, and sometimes doesn’t (ex. when I solo the tracks they are playing the audio from the incorrect track in the multicam clip or some tracks aren’t playing at all). I noticed that when it does work correctly, I can usually hover over the audio in the multicam clip in the timeline and it will show which audio source that track is pointing to. When it doesn’t work, it usually just shows the name of the multicam clip when I hover over those audio tracks. I’m not sure if there is a setting I can change to make sure I can hover over the multicam clip and see the sources of each audio track? 

Thank you so much!!

    Correct answer PaulMurphy

    This can happen when you combine mono and stereo clips in the same multicam and then move clips to different tracks inside the multicam.
     

    The easiest workaround is to make sure all your media, both the camera audio and the poly WAVs, share the same audio channel format before you sync them into a multi-camera source sequence. Select all your media in the Project panel, choose Clip > Modify > Audio Channels, and set Preset to Mono. Do this to your media before you sync it, not to the multi-camera source sequence after syncing. This ensures you can move clips to different tracks without breaking the routing.
     

    Here is why: if you have one mono clip on A1 and one stereo clip on A2 in the same multi-camera sequence, each track needs different routing. A1 is routed to channel 1, and A2 is routed to channels 2 and 3. But if you reverse the order of those clips, so the mono clip is on A2 and the stereo clip is on A1, they are no longer routed correctly.

    3 replies

    PaulMurphyCommunity ExpertCorrect answer
    Community Expert
    July 12, 2026

    This can happen when you combine mono and stereo clips in the same multicam and then move clips to different tracks inside the multicam.
     

    The easiest workaround is to make sure all your media, both the camera audio and the poly WAVs, share the same audio channel format before you sync them into a multi-camera source sequence. Select all your media in the Project panel, choose Clip > Modify > Audio Channels, and set Preset to Mono. Do this to your media before you sync it, not to the multi-camera source sequence after syncing. This ensures you can move clips to different tracks without breaking the routing.
     

    Here is why: if you have one mono clip on A1 and one stereo clip on A2 in the same multi-camera sequence, each track needs different routing. A1 is routed to channel 1, and A2 is routed to channels 2 and 3. But if you reverse the order of those clips, so the mono clip is on A2 and the stereo clip is on A1, they are no longer routed correctly.

    Participating Frequently
    July 12, 2026

    This is really helpful, thank you so much!

    Participating Frequently
    July 10, 2026

    Thank you! I’m using version 26.3.0. The audio files are poly WAVs with varying amounts of mono channels. 

    I figured out something I was doing wrong since my original post! The camera audio is stereo and the external audio contains mono tracks, and I was setting the Audio Channels to the number of tracks inside the multicam clip, forgetting that the stereo clips should be considered two channels. So for a multicam with 12 tracks, 4 being stereo, I can set the Audio Channels to 16 and it will just separate the stereo clips into two tracks each when I bring the multicam clip into the timeline. It’s unfortunate that it can’t be the exact same layout as within the multicam clip, but this seems to be the best solution I can find (I haven’t had luck trying to set the Audio Channels to Adaptive). 

    There was one instance where I had a multicam source sequence with 5 mono external audio tracks and 4 stereo camera audio tracks below, so I set the Audio Channels to 13, and everything seems to play correctly but the bottom track has no waveform even though there is audio in both the left and right channel of the bottom camera audio track. It plays the correct audio despite having no waveform so I don’t think it is an issue, but it made me wonder if there is something I’m not understanding. 

    Community Manager
    July 10, 2026

    Hi Alyssa,

    Thanks for the detailed explanation and for outlining your workflow.

    I'd like to gather a bit more information to better understand what's happening:

    • Which version of Premiere Pro are you using, and what operating system are you on?

    • How are your external audio files recorded (for example, a poly WAV with 5 mono channels)?

    • Does this happen with every multicam sequence, or only with specific projects?

    • If possible, could you share screenshots of:

      • The Modify > Audio Channels dialog for the multicam clip.

      • The audio track layout inside the multicam source sequence.

      • The timeline after you've edited the multicam into the sequence, showing the incorrect channel assignments.


    In the meantime, I'll also reach out to one of our Premiere Pro experts for their input, as they'll be able to take a closer look at the behavior you're seeing. Once we have the additional details, we'll be in a much better position to determine whether this is expected behavior or something else.

    @PaulMurphy do you have an idea on what's going on here? 

    Thanks,
    Kevin