Multicam Still Lagging with Proxies
I'm working with two 3 hour and 45 minute clips (1080p60, .MTS files) from a live event. I manually synced both camera angles in a sequence using audio, then nested that sequence and enabled multicam editing.
Even though I’ve created proxies (and even tried 480p CineForm proxies), playback is still choppy and lagging — especially when using multicam view. I've followed all standard advice:
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Proxies are attached and working
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Playback set to 1/4 resolution
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Mercury Playback Engine GPU Acceleration (CUDA) is enabled
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Global FX Mute is on
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Audio follows video is off (I want to keep Cam 1 audio throughout)
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Tried rendering the nested sequence — helps a little, but still laggy
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PC is brand new: i5-13600KF, 32GB RAM, RTX 3070, SSD storage
Also, I need Cam 1’s stereo audio split into two mono tracks: one for music (left) and one for tap audio (right). I used Modify > Audio Channels to separate them before building the multicam, but Premiere keeps duplicating both channels into both tracks.
At this point, I’ve manually synced everything and I’m editing from that sequence. What’s the best way to convert this into a smooth multicam workflow without lag? And how can I preserve Cam 1’s split-channel audio correctly?
When I hit play I have to wait 30 seconds easy just for it to move and then the audio will be going with a frozen picture. When it finally catches up I have to do it on the fly...once i stop it i'm screwed.
Any help would be appreciated — thanks.
