Nested clips affecting editing/rendering performance
Hello folks,
Another performance-related query.
Is it normal for nested clips to be slower to edit/render than the original (unnested footage)?
I have footage where a stand prop is visible in shot. In order to cover this, I exported a single frame into Photoshop, created a patch that covers-up the stand prop on a separate layer, re-imported the resulting PSD into Premiere, and add it to the timeline.
So I have the original footage and a still image dragged out to the length of the clip that covers-up the stand prop. Exporting this simple 60s 4k timeline takes 30 seconds on my M1 MacBook Air.
However, I wish to be able to apply transitions between this "patched" clip and another piece of footage. Therefore, I nest the video and path into a single sequence, which allows me to work on it as if it's a single clip. Great! However, I noticed that now exporting the same (albeit a single nested sequence, instead of the separate footage and patch) 60s 4k timeline now takes 52 seconds to render. I also notice that scrubbing through the timeline is far less smooth.
What is the reason for this?
Is there any way to achieve the same level of performance using a nested clip as the original footage+patch stack?
Is there another solution to "patching" unwanted items from footage, while still being able to apply transitions, without using nested sequences?
TLDR:
Changing a simple 60s video + image overlay sequence into a nested clip increases the Export time from 30s to 52s (~60% increase)
Thanks in advance for any insights!