The 'barbie' didn't do anything in Resolve or Premiere. The other didn't do anything in Pr but did in Resolve, so I exported that from Resolve ... and it worked fine in both the Basic and Creative tab LUT slots of Premiere.
Neil
Rec709 Fujifilm 3513DI D65.cube is in the wrong format to work with PPro. For whatever reason, Blackmagic decided to use an almost identical LUT format to Adobe with one tiny difference that makes them incompatible with us. Luckily LUT files are quite easy to edit with any plain text editor like BBEdit, and the syntax fix is trivial in this case.
- Open up the LUT in a plain text editor and find the line that specifies the input range. LUT_3D_INPUT_RANGE 0.0 1.0
- If it specifies 0.0 to 1.0, Delete the whole line. This is the default range for LUTs and is not needed.
- If it specifies something other than 0.0 to 1.0, copy those numbers using the following format, making sure to copy the numbers 3 times. The first number is the MIN and the second number is the MAX
DOMAIN_MIN 0.0 0.0 0.0
DOMAIN_MAX 1.0 1.0 1.0
- After you make these changes, simply save the file and they will work with Adobe.
----- Blackmagic LUT format example
LUT_3D_SIZE 33 LUT_3D_INPUT_RANGE 0.0 1.0
---- Adobe LUT format example
LUT_3D_SIZE 33
DOMAIN_MIN 0.0 0.0 0.0
DOMAIN_MAX 1.0 1.0 1.0
Barbi_look.cube file seems like to be a bit messed up too. In this case the entries do not have the same number of decimal places. It shouldn't matter, but after I cleaned this up in Excel and saved it as a space-delimted file it appears to work. The adjustment is odd, though - the very brightest parts of the image go pure red. I'm not sure if this is the intended look, but at least it's is doing something now.
Here are the fixed files Dropbox - LUTs_Fixed.zip - Simplify your life