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Participant
December 23, 2024
Question

Performance in Premiere Pro 25.1.0.073 has dropped.

  • December 23, 2024
  • 1 reply
  • 457 views

    A new version of PP has been released, in which they claim "2x increase in performance on Windows". Rendered a video of 2m. 51s. 1. Photo, older version (25.0. 0.61). Project cuda. ​​
2. Photo 25.1. 0.073 rendered via open cl. 3. Photo 25.1. 0.073 cuda. ​​

 

    In the new version (25.1. 0.073), the integrated video card stops working (it works only when openCL is selected). And the most interesting thing is that the timeline works faster on the previous version of the program (25.0. 0.61).  Experiments were performed on h264 files.

 

1 reply

Participant
December 23, 2024

Win11 with last updates. Palit 3060 12 Gb with last udates drivers.  12600K+Palit 3060 12Gb

Legend
March 1, 2025

This has been answered in several similar threads:

 

Beginning with version 25.1, Adobe has changed the priority of hardware H.264 decoding from the integrated GPU to the discrete GPU. This means that the discrete GPU will be utilized first, and then the integrated iGPU will take over only when the discrete GPU's resources allocated to decoding becomes depleted. This creates another problem: That discrete GPU may become depleted on VRAM early, which will force Premiere Pro to default to software-only rendering for the remaining time it takes to render that timeline.

 

There is a feature that's currently in the beta testing stage which allows the user to change the priority of hardware H.264 decoding from the default dGPU to the iGPU (the latter of which Premiere Pro versions up to and including 25.0 are "permanently" set to).