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lflegg
Inspiring
July 25, 2018
Question

Please could someone show me the workflow for colour grading a camera in a multicam sequence?

  • July 25, 2018
  • 1 reply
  • 355 views

I've spent days pulling my hair out with Adobe technicians who tell me I have to colour grade my clips BEFORE I can bring them into a multicamera sequence.

Firstly, this makes no sense to me. Premiere allows me to add Lumetri Colour to the master (source) clips, in the Bin window. It allows me to edit the curves, but then it crashes. Every time:

Bug: Premiere: Colour grading one angle in a multicam sequence.webm - Google Drive

Surely a crash every time = a bug? There seems to be no acknowledgement of that from Adobe. I just get told I have to colour grade before I bring the clip into the multicam sequence.

What if I find the light has changed half way through my multicam edit? Is it too late to make any adjustments to the colour grade? That strikes me as painfully bad design. Either way, why does Premiere allow me to do this if it's just going to result in a crash!

How do you colour grade your camera angles (independently) in a multicam sequence, so all camera angles match each other?

Is my issue happening because I started by automatically syncing my clips using the 'sync using audio' feature? Surely that can't be the cause of this problem? I don't want to have to manually sync every clip into the multicam sequence!

Thank you so much for any help.

I'm already pushing the deadline on this project from days of wrestling with this issue and Adobe's dysfunctional support system with invalid phone number (you can't call a number starting "800" from the UK and Adobe know I'm calling from the UK) and live chat doesn't work - I just see the old live chat where the previous technician cut me off because I didn't reply immediately after I waited 20 minutes for them to arrive.

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1 reply

Participating Frequently
October 20, 2022

I'm having something similar 

opening multicam on timeline to adjust color the cameras in that multicam
it is a regualr occuring crash I can't eliminate 

generally getting, after crash out of premiere,  there appears a problem report that lists 

at top:

Process:               Adobe Premiere Pro 2022 [20224]

Path:                  /Applications/Adobe Premiere Pro 2022/Adobe Premiere Pro 2022.app/Contents/MacOS/Adobe Premiere Pro 2022

Identifier:            Adobe Premiere Pro 2022

Version:               22.2 (22.2)

Code Type:             X86-64 (Native)

Parent Process:        ??? [1]

Responsible:           Adobe Premiere Pro 2022 [20224]

User ID:               501

 

Date/Time:             2022-10-20 02:35:52.112 -0500

OS Version:            macOS 11.6.5 (20G527)

Report Version:        12

Anonymous UUID:        35A86902-62E6-D7A0-C8A4-800C14D09A77

 

 

Time Awake Since Boot: 42000 seconds

 

System Integrity Protection: enabled

 

Crashed Thread:        38

 

Exception Type:        EXC_BAD_ACCESS (SIGSEGV)

Exception Codes:       EXC_I386_GPFLT

Exception Note:        EXC_CORPSE_NOTIFY

 

I scrolled down to thread 38 noted as where crashed
but I don't know what to look for

here is 38:

Thread 38 Crashed:

0   libsystem_platform.dylib      0x00007fff20404d2d OSAtomicDequeue + 13

1   com.adobe.dvacore.framework   0x0000000102c4f609 dvacore::allocator::AllocatorManager<48ul, 4160ul, 66624ul, 1ul>::DoAllocate() + 25

2   com.adobe.dvacore.framework   0x0000000102c4f241 dvacore::allocator::AllocatorManager<48ul, 4160ul, 66624ul, 1ul>::Allocate(unsigned long) + 353

3   com.adobe.dvacore.framework   0x0000000102c43040 dvacore::allocator::SmallBlockAllocator::Allocate(unsigned long) + 256

4   com.adobe.GPUFoundation.framework 0x00000001124948cf GF::MetalCommandQueue::Flush(boost::shared_ptr<GF::Event>*) + 159

5   com.adobe.GPUFoundation.framework 0x00000001124931bf GF::MetalCommandQueue::CopyHostToDevice(void*, void*, unsigned long, boost::shared_ptr<GF::Event>*, bool) + 159

6   com.adobe.AEFilterLumetri.framework 0x000000024b2351a5 Lumetri::CIrGFCompositingEngine::bInvokeKernels(dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>*, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>*, CIrString*, unsigned int, CIrScriptParser*, float, boost::shared_ptr<VF::CachedDeviceMemory>, IIrCompositingEngine::EMask, IIrCompositingEngine::EMask, int*, boost::shared_ptr<GF::TextureImpl>*, boost::shared_ptr<GF::TextureImpl>*) + 17257

7   com.adobe.AEFilterLumetri.framework 0x000000024b22a517 Lumetri::CIrGFCompositingEngine::COperator::CLayer::bRender(dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>*, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>*, boost::shared_ptr<VF::CachedDeviceMemory>, double) + 12585

8   com.adobe.AEFilterLumetri.framework 0x000000024b222c01 Lumetri::CIrGFCompositingEngine::COperator::bRender(IIrCompDataProvider const*, double, double, CIrList<Lumetri::CIrGFCompositingEngine::COperandInstance>*) + 7439

9   com.adobe.AEFilterLumetri.framework 0x000000024b220b29 Lumetri::CIrGFCompositingEngine::COperandInstance::RenderDeferred(Lumetri::CIrGFCompositingEngine::COperandInstance**, IIrCompDataProvider const*, double) + 459

10  com.adobe.AEFilterLumetri.framework 0x000000024b2201ce Lumetri::CIrGFCompositingEngine::bRender(CIrString const&, IIrCompDataProvider const*, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>*, int, double, unsigned int) + 4076

11  com.adobe.AEFilterLumetri.framework 0x000000024b281f42 Lumetri::CGPURenderer::bRenderImage(dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, Lumetri::CGrading const*, double, int, double) + 348

12  com.adobe.AEFilterLumetri.framework 0x000000024aa4907d AELumetriGPU::Process(PrGPUFilterRenderParams const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 2173

13  com.adobe.AEFilterLumetri.framework 0x000000024aa49de5 AELumetriGPU::Render(PrGPUFilterRenderParams const*, PPix** const*, unsigned long long, PPix***) + 149

14  com.adobe.RendererGPU.framework 0x000000013582f7ec ML::GPUVideoFilterEntry::Render(std::__1::basic_string<unsigned short, std::__1::char_traits<unsigned short>, dvacore::allocator::STLAllocator<unsigned short> > const&, PrGPUFilter*, PrGPUFilterInstance*, PrGPUFilterRenderParams*, PPix** const*, unsigned long long, PPix***) + 156

15  com.adobe.RendererGPU.framework 0x000000013582f457 RendererGPU::PluginNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1527

16  com.adobe.RendererGPU.framework 0x000000013581b44f RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 2671

17  com.adobe.RendererGPU.framework 0x000000013581785e RendererGPU::CompositorNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1998

18  com.adobe.RendererGPU.framework 0x000000013581b44f RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 2671

19  com.adobe.RendererGPU.framework 0x00000001357a9535 RendererGPU::IntrinsicNode::Process(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 421

20  com.adobe.RendererGPU.framework 0x000000013581b44f RendererGPU::FilterNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 2671

21  com.adobe.RendererGPU.framework 0x00000001358292a9 RendererGPU::MulticamNode::ProcessFrameOnDevice(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 905

22  com.adobe.RendererGPU.framework 0x0000000135859861 RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(dvacore::classref::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >*, dvacore::geom::RectT<int>) + 1329

23  com.adobe.PlayerMediaCore.framework 0x000000021f438eab AdobePlayer::RenderRequest::ProduceFrame(dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, dvacore::classref::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >*, dvacore::geom::RectT<int>) + 283

24  com.adobe.PlayerMediaCore.framework 0x000000021f41b2b0 AdobePlayer::PlayerDisplay::PresentRenderRequestImpl(AdobePlayer::PlayState, boost::shared_ptr<AdobePlayer::RenderRequest> const&) + 2224

25  com.adobe.PlayerMediaCore.framework 0x000000021f41f632 AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 1138

26  com.adobe.dvacore.framework   0x0000000102f44f65 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeDelayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 213

27  com.adobe.dvacore.framework   0x0000000102f418b5 dvacore::threads::(anonymous namespace)::LaunchThread(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 565

28  com.adobe.boost-threads.framework 0x0000000103c2adb8 boost::(anonymous namespace)::thread_proxy(void*) + 136

29  libsystem_pthread.dylib       0x00007fff203c18fc _pthread_start + 224

30  libsystem_pthread.dylib       0x00007fff203bd443 thread_start + 15

 

 

Any suggestions how to trouble shoot this issue

thank you