Since i have updated to the Premiere Pro CC 2017 update, the whole software is laggy, the preview is on the lowest possible quality and is impossible to edit with as it lags so bad. And rendering previews takes about 5 times longer too. The software was completely fine before the update and had no issue's. Thanks
Since i have updated to the Premiere Pro CC 2017 update, the whole software is laggy, the preview is on the lowest possible quality and is impossible to edit with as it lags so bad. And rendering previews takes about 5 times longer too. The software was completely fine before the update and had no issue's. Thanks
You have not returned to this thread or the forums at all in several months, so we don't know if you ever solved this issue or not. In the interim, since the post has not been marked as correct, it has become a place for all performance related issues to be discussed and resolutions are difficult to find.
I will place some solutions for this issue that have helped most people and mark that as correct until you return with a different solution. I think this will be more helpful to those looking for solutions.
Here are some solutions to lagging or stuttery video, even if the Playback Resolution is at the lowest setting and the same footage worked fine in previous versions.
Successive versions of Premiere Pro have greater system requirements. If you don't update your hardware or replace your computer periodically, you may experience performance issues.
The media you are using may be highly compressed (especially H.264 at large frame sizes), therefore, difficult to edit with. It might be a lot easier to transcode or use the proxy workflow for this footage.
Use a separate high-speed drive to play media from, not the internal drive running the OS.
Make sure that you have updated to the latest GPU drivers for your computer. Mac users can update to the latest version of OS X recommended in system requirements.
Premiere Pro software issues:
Some have reported better playback performance:
with Lumetri Scopes closed
by avoiding LUTs which were applied in previous versions of Premiere Pro
by avoiding workspaces from previous versions of Premiere Pro
by using a single monitor instead of multiple monitors
after uninstalling and reinstalling Premiere Pro
after deleting media cache files
by choosing Preferences > Playback and ensuring Video Device is set to "Adobe DV"
by choosing Sequence Settings and disabling "Composite in Linear Color."
by disabling Composite Preview During Trim in Timeline Display Settings (Timeline Wrench/Spanner icon)
with new projects rather than updated ones. You can import older projects into newer ones for better results.
by disabling Sequence > Selection Follows Playhead
by reducing the number of standard effects
by reducing the number of GPU intensive effects, like the Lumetri Color effect and Warp Stabilizer
by removing oversized still images and replacing them with adequately resized ones more suitable for their sequence
by enabling Mercury Playback Engine GPU Acceleration in File > Project Settings
by rendering any clips which contain a negative value for the speed
by rendering previews for any sections which contain effects that can't be handled natively by the CPU and GPU
If you have an underpowered computer or laptop, these tips on this video may help:
Again, if you would like to return with a correct answer, JackA, do let us know.
Others here should create their own thread. Any new threads are subject to being branched and moved.
Chiming in with the solution to my own Premiere Pro lag problem. I'd recently installed GoPro VR player just to try it out then deleted it right away. What I didn't realize was that the program modified my Premiere settings also. I opened preferences --> playback, under Video Device, GoPro VR Player is checked. I unchecked it and checked Adobe DV. Problem went away.
I do agree that the causes are probably different for each user here but I'm posting this just in case it might be of help to anyone.
Any fix yet? I just purchased CC 2017 and am having the same issue. i haven't even been able to use it properly and this is the first impression I get...
One of the problems is many of us aren't having a bad lag issue. So it's harder to nail down, and I don't think it's one "thing", but several things that can happen probably dependent upon specific hardware/media/effects used.
As above, someone has a problem with ECP if it's open ... another with Lumetri scopes. I work fine with both open. Go figure!
Multiple Lumetri for me slows things ... but I've seen others with not much more/different hardware than mine, with four Lumetri on a clip, and it's plays perfectly.
So ... post your specifics, hardware/OS, media, and typical effects/workflow/tools used. We'll all look through these for suggestions or commonalities.
I've found moving thru a sequence is more responsive if I've performed an Audio Render. There's an issue with PPro2017 where those are being forgotten when restarting the app. So maybe your old performance was based upon having that audio rendered and now it is not? Try Audio Render for a sequence and see if more responsive after. (This is assuming multi-cam sequences are used. But certainly on my box performance issues have been almost always tied to audio not video so altering video quality would never fix it for me.)
Have you tried turning off "Linear colour (requires GPU) feature in Sequence preview settings. Its a resource hog. Helps in some projects. Premiere will always select this on every new project or sequence.
Same problem on Windows 10. Premier Pro 2015 was super responsive before update.
I've noticed that having certain windows open really affects performance dramatically. The 'Effects Controls' window makes scrubbing VERY choppy - if I close it, the performance is much better, but still nowhere near Premier Pro 2015.
Windows 10, Premier Pro 2017, i7, Nvidia GTX 1050 ti, 32gb ram and SSD HDDs.
I have the same problems , its appalling , not only does it need to render the whole clip if you add a few frames on the end but it stutters , crawls and the timeline is hardly playable even set on 50% , The project worked just fine in 2016.