Premiere Pro CC 2017 Repeated Crashing
For the past 3 days, I've had the same issue with Premiere Pro where I import a clip into my sequence and as soon as I either play the clip or scrub through the timeline, I get a pop up warning me that a serious error has occurred and that program has to shut down. The videos that I'm importing are Quicktime mov files (H.264, AAC)
I'm running Mac OSX 10.11.1
This is the first pop up message: Sorry, a serious error has occurred that requires Adobe Premiere Pro CC to shut down. We will attempt to save your current project.
This is the excerpt from the crash report:
| Process: | Adobe Premiere Pro CC 2017 [1820] |
| Path: | /Applications/Adobe Premiere Pro CC 2017/Adobe Premiere Pro CC 2017.app/Contents/MacOS/Adobe Premiere Pro CC 2017 |
| Identifier: | com.adobe.PremierePro.CC11 |
| Version: | 11.0.2 (11.0.2) |
| Code Type: | X86-64 (Native) |
| Parent Process: | ??? [1] |
| Responsible: | Adobe Premiere Pro CC 2017 [1820] |
| User ID: | 501 |
| Date/Time: | 2017-03-24 21:06:52.089 -0400 |
| OS Version: | Mac OS X 10.11.1 (15B42) |
| Report Version: | 11 |
| Anonymous UUID: | 4AFE6F31-41FD-114B-99C3-A65C33AD651D |
| Sleep/Wake UUID: | 99645040-B1BE-4C65-9222-E93625FF39D4 |
Time Awake Since Boot: 75000 seconds
| Time Since Wake: | 2900 seconds |
System Integrity Protection: enabled
| Crashed Thread: | 42 com.apple.audio.IOThread.client |
| Exception Type: | EXC_BAD_ACCESS (SIGSEGV) |
| Exception Codes: | EXC_I386_GPFLT |
| Exception Note: | EXC_CORPSE_NOTIFY |
Thread 42 Crashed:: com.apple.audio.IOThread.client
0 com.adobe.dvaaccelerate.framework 0x0000000100dfb7c0 dvaaccelerate::utility::MinMax(float const*, unsigned int) + 400
| 1 com.adobe.Backend.framework | 0x000000010287ee41 BE::AudioMeter::ProcessAudioData(dsp::AudioBuffer&) + 337 |
2 com.adobe.AudioRenderer.framework 0x00000001020ac5ec AR::AudioMixTrackRenderer::GetAudioData(dvamediatypes::TickTime const&, dsp::AudioBuffer&, bool) + 1548
3 com.adobe.AudioRenderer.framework 0x00000001020c08cc AR::AudioTrackGroupRenderer::GetAudioData(dvamediatypes::TickTime const&, dsp::AudioBuffer&, bool) + 684
4 com.adobe.AudioSupport.framework 0x0000000104e8116a ML::MonitorMixer::AudioCallback(dsp::AudioBuffer&, dvamediatypes::TickTime&, unsigned long long const&, bool) + 4938
5 com.adobe.AudioSupport.framework 0x0000000104e89107 ML::AudioPlaybackBuffer::GetAudioData(dsp::AudioBuffer&, unsigned long long const&, bool) + 55
6 com.adobe.AudioSupport.framework 0x0000000104e6d5bc ML::DVAAudioDeviceHost::Prime(unsigned long long, bool, bool) + 620
7 com.adobe.dvaaudiodevice.framework 0x0000000111635446 dvaaudiodevice::AudioDevice::DoProcessing(unsigned long long, bool, int) + 646
8 com.adobe.dvaaudiodevice.framework 0x000000011167ce39 dvaaudiodevice::MultiAudioDevice::OnDataReady(unsigned long long, bool) + 841
9 com.adobe.dvaaudiodevice.framework 0x000000011167b447 dvaaudiodevice::MultiAudioDevice::OutputDevicePrimer(unsigned long long, bool) + 199
10 com.adobe.dvaaudiodevice.framework 0x0000000111635235 dvaaudiodevice::AudioDevice::DoProcessing(unsigned long long, bool, int) + 117
11 com.adobe.dvaaudiodevice.framework 0x00000001116d475b dvaaudiodevice::CoreAudioDevice::ProcessAudio(unsigned int, AudioTimeStamp const*, AudioBufferList const*, AudioTimeStamp const*, AudioBufferList*, AudioTimeStamp const*) + 1563
12 com.adobe.dvaaudiodevice.framework 0x00000001116d40e4 dvaaudiodevice::CoreAudioDevice::DeviceIOProc(unsigned int, AudioTimeStamp const*, AudioBufferList const*, AudioTimeStamp const*, AudioBufferList*, AudioTimeStamp const*, void*) + 68
| 13 com.apple.audio.CoreAudio | 0x00007fff9e396ea3 HALC_ProxyIOContext::IOWorkLoop() + 2535 | |
| 14 com.apple.audio.CoreAudio | 0x00007fff9e3963ee HALC_ProxyIOContext::IOThreadEntry(void*) + 88 | |
| 15 com.apple.audio.CoreAudio | 0x00007fff9e3962c3 HALB_IOThread::Entry(void*) + 75 | |
| 16 libsystem_pthread.dylib | 0x00007fff96aeb9b1 _pthread_body + 131 | |
| 17 libsystem_pthread.dylib | 0x00007fff96aeb92e _pthread_start + 168 | |
| 18 libsystem_pthread.dylib | 0x00007fff96ae9385 thread_start + 13 |