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Participating Frequently
February 8, 2024
Answered

qe.project.getActiveSequence().player.setLoopPlayback does nothing

  • February 8, 2024
  • 1 reply
  • 202 views

I know I know, QE is not supported. This could have been a project refresh issue but when I click around and focus I still don't see the loop playback enabled.

When I use qe.project.getActiveSequence().player.play() it stops at the outpoint or otherwise doesn't even start if the player position is outside of the in-out points. If it's inside, it does play along but without any looping.
Is there a way to programmatically (CEP) enable loop playback and then start playback?

If not, is it possible through the CPP SDK?

This topic has been closed for replies.
Correct answer Bruce Bullis

There is no supported API for engaging loop playback, via either ExtendScript or C++.

1 reply

Bruce Bullis
Community Manager
Bruce BullisCommunity ManagerCorrect answer
Community Manager
February 9, 2024

There is no supported API for engaging loop playback, via either ExtendScript or C++.