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Participant
June 11, 2019
Question

Scaling up Motion animation

  • June 11, 2019
  • 2 replies
  • 1225 views

Hello everyone

I've done a whole load of "rostrum" style animation of some large image files to make the end credits of a film in Premiere. So my images are 6000 pixels wide and I've used the Motion properties to zoom in and out and move them around, creating the effect the "camera" is zooming and moving round looking at different bits.

I did all this at 1024x576 resolution, but now I want to blow the whole thing up to 2048x1152 for final render. However, when I change the resolution of the sequence of course the animation doesn't work as it did before - I essentially see more of the canvas around the images, rather than retaining the original compositions at higher resolution.

Does anyone know a way to work round this so I can render at 2k without having to re-do everything?

Thanks in advance!

/ben

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    2 replies

    Mike Dziennik
    Community Expert
    Community Expert
    June 11, 2019

    I did a quick simple test which might work for you, still requires a little work.

    Duplicate your sequence and in this new sequence open your sequence settings: adjust your frame size and check the box marked 'scale motion effects proportionally when changing frame size'.

    Now you need to adjust all your 'Scale' keyframes proportionally to how much you have adjusted your comp size. In your case you have doubled the comp size exactly so you simply double the scale value on each keyframe. There is no quick way to do this as far as I can see but the math is easy and it should only take a couple of mins to adjust the scale keyframes. This should give you the exact same result as you had in the lower res comp.

    FYI - Since premiere is not a resolution independent compositor its not a good idea to build animations in low res comps if you plan to render hi res later, as you have discovered.

    Ann Bens
    Community Expert
    Community Expert
    June 11, 2019

    Scale Motion Effect proportionally when changing frame size in the Sequence Settings might do the trick.

    Legend
    June 11, 2019

    not sure I get it...

    your original images 6k wide... so you had to scale them down to get them into 1024x576 and do your motion stuff.

    Maybe make a copy of your 576 project so you can mess around without fear of losing original stuff... select your stuff that was scaled down and scale it UP to fit your new 2k timeline... then see if you can copy paste that stuff into the 2k timeline... see what the motion stuff does ( if anything ).. and redo what you need to ???

    Legend
    June 11, 2019

    maybe use save as filename-copy-test 2k …. so that you can delete it when done with seeing if it works.

    of course your scaling stuff up in the smaller timeline will make stuff go out of your program monitor but that don't matter... it's the copy paste to new space that will tell you if it works..

    ???