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Rigitjam
Participant
April 14, 2026
Question

Who here hates the new mask UI and function

  • April 14, 2026
  • 1 reply
  • 11 views

The 2026 masking redesign is a major step back for professional editors. Premiere’s main advantage is speed. This update ruins that by burying the Pen and Shape tools in sub-menus.

By forcing the toolbar to create "Unassigned Masks," you have broken decades of muscle memory. A single click is now a multi-step process. Additionally, the new logic prevents basic effects like Drop Shadow from rendering correctly without nesting.

Speed is the reason I use Premiere. Adding more clicks is not "cleaning up the UI." It is a tax on productivity. Please return the legacy masking icons to the top level of the Opacity header.

    1 reply

    R Neil Haugen
    Legend
    April 14, 2026

    I understand the initial anger and frustration. Because, if you haven’t read through the entire section of their help on the way masking works now, you just can’t make it work ... or ... it’s slower than molasses in January. In Alberta. Outdoors. Yep.

     

    But ... have you read how the new system works?

     

    That’s a serious question ... as another user who intitially went ... what the ... hay? ... when I saw this in the public beta. It was just weird at first. Frustrating, slow, and how in blazes are you supposed to do things?

     

    So I finally did take the time to read up on it. Out of total frustration. But once you have, and work with it a few minutes, it is at times one keyboard tap more work (what, half second or so?) ... and for that ‘drudge’, adds things we could never do without going to AfterEffects to Rotoscope.

     

    So yea, it took a bit to relearn muscle memory ... but what I got was something way more powerful and usable than I’d ever been able to do in Premiere.

     

    And I’ve never been a fan of going into AE if I can avoid it ...

    Everyone's mileage always varies ...