Lumetri GPU accelleration broken, also CUDA integration completely broken - Beta v25.1.0.16
- September 17, 2024
- 7 replies
- 4043 views
UPDATE 9-18-24: This has been fixed in 25.1.0.17
As the subject says, the Lumetri GPU accelleration is completely broken, making playback fall entirely on the CPU. Also it is not possible for me to select the GPU accellerated Tetrahedral 3D Lut interpolation, as it is greyed out.
I updated to this new version this morning (I'm in Italy so you do the math), yesterday's version was working with GPU acceleration fine.
Needless to say, it made the software basically unusable and I can't revert to the stable release for the projects I'm working on.
Here's details on my system:
Asus ProArt Studiobook H7604J
Intel Core i9-13980HX
Nvidia GeForce RTX 4060 8GB Internal
Nvidia GeForce RTX 4060Ti 16GB External (via Thunderbolt 3)
32GB DDR5 SODIMM
System 1TB NVMe Gen4
Media 2TB NVME Gen3
EDIT: after checking further, it's safe to say the latest update completely broke CUDA integration.
