Skip to main content
R Neil Haugen
Legend
May 12, 2020
Question

Nest behavior across project files in a Production

  • May 12, 2020
  • 5 replies
  • 2206 views

Currently there is an interesting but difficult behavior in nested sequences used across projects in a Production.

 

Add a nested sequence from one project file to another:

  • the nested sequence "shows" as a nest, is added into that project's project panel, but no longer is connected to the original "nest" sequence.
  • Changes in the original sequence do not ripple through to other uses in other project files.

 

Clearly, the addition of a nested sequence from one project file to another is treated something like copying a clip into a stand-alone project works, in that the nest is added to the 'new' project's file. Therefore apparently duplicating that as a "clip", except if the nest is double-clicked on the timeline you can still open up the original media clips.

 

But it doesn't behave like fully like a "nest" as you can't change the original nest and have that ripple through the Job.

 

Which seems to defeat much of the purpose of nesting to begin with.

 

Neil

 

This topic has been closed for replies.

5 replies

R Neil Haugen
Legend
May 15, 2020

Thanks for the help, Matt.

 

New territory for everyone. Always takes a bit of exploring ...   😉

 

Neil

Everyone's mileage always varies ...
R Neil Haugen
Legend
May 14, 2020

Matt,

 

It's very common to split a Job into sections ... by scenes say. A typical workflow in a stand-alone project was to have separate sequences for each section/scene, and then nest them together for the full job. You could open and work each section, the changes rippled through. Except for if you changed the total length of a nest, of course. Those you have to go to the Main sequence and manually adjust the various nest lengths. Sigh.

 

But it seemed like in Productions, this would be an easy task. Split each section to a different project file, then nest the main sequence of each section into the full job sequence project. Different people could be working different sections at the same time, and it all would auto-update. But clearly, that doesn't work as hoped.

 

How would you advise doing that now?

 

Another use is when certain parts of a job have some complex work, and it's better to do part of the work, nest, then apply the rest of the effects. Quite often those are handled as separate sections or sequences to have them available for the person with that skillset to "grab", work, and finish that part. Again, this seemed like an "obvious" thing to split that bit off into its own project file so it could be worked on while other parts were getting worked.

 

And when nested, it would ... voila! ... appear on the main sequence.

 

But it doesn't, does it? The "clip" still looks like a nest, but doesn't really behave like one as a user expects. Which is why I think an update to the Reference manual making this very clear and obvious is necessary toot-suite.

 

So it seems that as far as is "expected" behavior, the users need to manually replace the project segment they've been working on in the main sequence every time a change is made to each segment of it.

 

Is that correct? Other than Paul's creative use of Multicam, I don't see any way around it.

 

Neil

 

 

 

Everyone's mileage always varies ...
mattchristensen
Legend
May 15, 2020

Neil,

 

Okay thanks for explaining it further, that all makes sense. When you describe the workflow of having, say, sequences by scene that are all nested into a master sequence, that was all taking place in a single project, right? So there was only ever one editor doing that task. That is the same with Productions. Yes you could split up the scenes for multiple editors to cut them, but to see all the current sequences at once, the editors have to stop working on them and then one person has to combine them.

 

I can see how you might have hoped Productions could do that, but I'm afraid not.

 

I'll make sure the rest of the team is aware of what you'd like to maybe see Productions do in the future. I'm just spitballing here but perhaps you could be able to "promote" a sequence such that it will behave sort of like a Multicam but without forcing you to choose an angle, etc. I don't think we'd be able to make that the default behavior for sequences because it would break most other workflows.

 

I think the main takeaway here is: the new paradigm of Productions does mean if you are a heavy or specific user of nesting then you may have to alter the workflow a bit or at least be aware of it more than when working in a single project.

 

Matt

R Neil Haugen
Legend
May 13, 2020

Matt,

 

I thoroughly understand and appreciate this is not "designed" behavior. But it's needed behavior. From your post ...

 

I think once a user understands that sequences don't link across projects they will be able to find a workflow that works for them. Ultimately it still comes down to users organizing how they want to work. If you want to split up scenes and then recombine them later you can do that, but it takes an agreed upon process to do so.

 

Do you have some suggestions how to work this part? Clearly, the Hollywood group that worked up the entire Productions process has had to deal with this! What do you suggest or envision?

 

As short of that, Paul's suggestion is going to be used. Granted, under proviso that the development team doesn't endorse this ... but on the other hand, they haven't given any useful guidance on accomplishing this task either ... So try this and see if it works. "We can't guarantee anything."

 

To anyone else ...

I've had some communications with Paul and this is the full process he's been using:

 

To clarify the steps:

  1. Create a sequence in Project A
  2. Load it in Source
  3. Right-click and choose Multicamera > Enable
  4. Open Project B and create a new sequence
  5. Drag the Project A sequence into the Project B sequence
  6. Right-click the nested sequence and uncheck Multicamera > Enable

This sequence will now behave like a nested sequence, but it will sync between the two projects. You can even disable it as a multicamera sequence in Project A (by right-clicking in Source and unchecking Multicamera > Enable) and it will still maintain sync.

Everyone's mileage always varies ...
mattchristensen
Legend
May 14, 2020

Neil,

 

I'm happy to offer suggestions about how to work around or find a different way to accomplish this, but after re-reading your posts in this thread I'm not 100% clear on what you're trying to do. Could you give me the high level of the workflow you would use in a single project and then maybe I can offer some advice?

 

 

Thanks,

Matt

R Neil Haugen
Legend
May 13, 2020

Matt,

 

Could you update the Productions manual about this? I mean this is a freaking mess for some projects, and it's not one that most users would anticipate.

 

I understand about the underlying issue. There's both conflicting needs for the user as well as the issue of the structural relationships of project files in a Production folder process.

 

I think most users need to know this ahead of time: that nesting is no longer a viable means for splitting scenes and combining them in a project file with the ability to still re-work each scene and have that work ripple across the project.

 

In fact, in a Production process, I don't see how one can do that if one splits by scene.

 

So for multi-scene/act working, we need to put ALL scenes in one project file in order to pass work up.

 

But that means only one person can be working on any scene at any one moment!

 

Unless you have a suggestion for another way to do this I haven't heard of yet?

 

Neil

Everyone's mileage always varies ...
mattchristensen
Legend
May 13, 2020

Neil,

 

I agree, I think a section in the documentation about nests to set expectations and give some pointers is a great idea. I think once a user understands that sequences don't link across projects they will be able to find a workflow that works for them. Ultimately it still comes down to users organizing how they want to work. If you want to split up scenes and then recombine them later you can do that, but it takes an agreed upon process to do so.

 

A note on Multicams like Paul mentioned – that works "technically" because multicamera source sequences are special cases where we handle them like self contained clips. While what Paul suggested does technically work, please understand that's not how it's intended to be used and I'd recommend against it.

 

Matt

mattchristensen
Legend
May 13, 2020

Neil,

 

You're correct about the behavior where nests do not link across projects. This is on purpose because sequences themselves do not link across projects (nor would most people expect or want them to) and nests are actually just sequences. Nests don't rely on existing inside a sequence.

 

If you have Nest A inside Sequence 1 and then you delete Sequence 1, Nest A (in the project panel) does not also get deleted. Because of that expected/desired behavior, we aren't able to have nests behave in a special way in a Production.

 

 

Matt

Community Expert
May 13, 2020

Interesting work around - if you want a nest's changes to ripple through all projects, make it a multicamera sequence before you add it to another project and this disable multicamera in the timeline.

R Neil Haugen
Legend
May 13, 2020

Paul,

 

Could you expand the detailed steps of this a bit more please?

 

Neil

Everyone's mileage always varies ...