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Johnny5E76
Known Participant
April 30, 2026
Question

Secondary color denoise and blur, in color mode

  • April 30, 2026
  • 3 replies
  • 51 views

To make my green screen easier to key I have been using secondary to pump up its hue and saturation, then denoising and blurring it a little, before adding ultra key. How would I do something similar in color mode. I can see that for now at least the Lumetri Color panel is still available as an effect so I could put that onto my clip first, but I’d rather make the full leap to color mode if I can.

    3 replies

    Adobe Employee
    May 11, 2026

    We’re working hard on getting HSL secondaries/qualifiers online for you to achieve this through Color Mode tools. In the meantime, the Lumetri Effect, as you mention, can get you this result.

    Johnny5E76
    Known Participant
    May 11, 2026

    We’re working hard on getting HSL secondaries/qualifiers online for you to achieve this through Color Mode tools. In the meantime, the Lumetri Effect, as you mention, can get you this result.

    Good to hear it’s in the offing. I look forward to that and yes in the meantime will just add the lumetri effect into the start of the workflow. 

    Johnny5E76
    Known Participant
    May 4, 2026

    I can select the colour using the eyedropper but can’t see how I would denoise or blur just that colour, in the way I can with Lumetri secondary colour. 
     

    If you mean have I tried object masking instead of chroma keying, I have but on my Mac mini m1 it is slow work and also would create much larger file sizes, which I want to avoid. 

    R Neil Haugen
    Legend
    May 5, 2026

    Understood! Do note that what we have so far in the Color Mode is only what has been release so far. There is a lot more coming in the pipeline. And the full connections code for hardware makers was just released maybe 2-3 weeks ago, so we don’t yet have control surface support.

     

    But even control surface controls will appear in the next couple months or so.

    Everyone's mileage always varies ...
    R Neil Haugen
    Legend
    May 4, 2026

    Have you tried masking either for the screen or the talent in their new Masking tool? Just curious.

    Everyone's mileage always varies ...