Materials look FLAT.
Hi,
I've brought up this issue, but to no avail. I made a very simple material in Sampler. I added snow to a sphere, added height, turned up the normal map. I added a little bit of water. That's it. This is the result i was looking for:

I exported this material as an sbsar but when I apply that sbsar to a sphere in Stager, it comes out as a flat, lifeless nothing. So I exported all the information as a PNG, which gave me Roughness, Height, Normal, BaseColor, Specular, Ambient Occlusion, AnistropyAngle/Level. I opened Stager and added all of the PNG files to each coresponding slot in the properties tab. Displacement on. This is the result. The same flat nothing.

Is there some fundamental thing that I am overlooking? Can stager not produce the same results shown in Sampler? In an effort to teach myself these programs, I simply want to make a sphere in Stager look like the one in Sampler.
Thanks for the help,
A
