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Participant
October 31, 2024
質問

Mirrorball/Discoball reflections not visible

  • October 31, 2024
  • 返信数 2.
  • 217 ビュー

Hello, i imported a mirrorball in stager and wanted to have the light spots reflected on the wall and environment. As many settings as i tried this seems impossble and i dont undesrtand why. Can someone please confirm it is a limitation or give any tip how to achieve it?
Here i atach how it looks in stager vs what i want

このトピックへの返信は締め切られました。

返信数 2

Ares Hovhannesyan
Community Expert
Community Expert
October 31, 2024

That is very interesting puzzle. I find one workaround by using intermediate plane object and load black and white image into as opacity texture. Plane is positioned between ball and light. So you can change opacity map design as well a position of plane between light and plane. 

 

Also you can use Area Light (and customize it for your task) or create Environment light image and load into Stager.

 

 

Participant
October 31, 2024