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Participating Frequently
May 9, 2023 10:13 AM UTC
Answered

Render a sphere with potato material

Hello, I would like to create an image like that:


So I would like to create an image of a sphere with potato material. The lighting and the material should in principle look exactly like the example image, but I would like to have several variations of it, for which it would be enough to rotate the sphere. To achieve that, I installed Adobe Substance 3D Stager and downloaded this potato material.

I have simply tried it like that:

 

Unfortunately, the result looks like this:

 

Can anyone help me make it look like the example? I would be super thankful!

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AEllardCorrect answer
Adobe Employee
May 23, 2023 6:02 PM UTC

Hi @cornflower12!

It looks like lowering the potato material's scattering intensity will fix the issue you are encountering.

 

12 replies

AEllardCorrect answer
Adobe Employee
May 23, 2023 6:02 PM UTC

Hi @cornflower12!

It looks like lowering the potato material's scattering intensity will fix the issue you are encountering.

 

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Ares Hovhannesyan
Community Expert
Community Expert
May 10, 2023 4:32 PM UTC

Please go to material property and play with custom properties. Here what I get in preview mode. Also find correct or desired lighting for you.

 

 

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Participating Frequently
May 10, 2023 4:55 PM UTC

Oh wow, looks complicated! I can try. Thanks

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Participating Frequently
May 13, 2023 9:04 PM UTC

I still couldn't find a way to let it look like in the example 😞

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Cyril Dellenbach
Community Manager
Community Manager
May 10, 2023 11:49 AM UTC

Hi @cornflower12,

 

If you don't wish to set up your own scene, Substance 3D Stager has a sample that is made for this type of case.

File > Open Sample > Material Showcase.

 

You'll only have to drag and drop your material.

 

Best regards,

 

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
Participating Frequently
May 10, 2023 4:54 PM UTC

Hi, thank you!

I opened Material showcase, downloaded the potato material as potato_skin.sbsar file, and dropped it on the sphere:

 
I'm using a M2 MacBook Pro, rendering takes a lot of time, I just took Draft as render setting as preview. This is the result:

 

I feel like there is still a big difference to that:

 

Did I do something in a wrong way?

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Inspiring
May 9, 2023 6:00 PM UTC

You should try scaling down the material, you have it set to 100%, in doing so, it is stretching out the applied potato graphic.

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Participating Frequently
May 9, 2023 11:17 PM UTC

Thank you. But then the light and the materiality still doesn't look like in the example.

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Ares Hovhannesyan
Community Expert
Community Expert
May 9, 2023 5:56 PM UTC

In what stage you made capture? In Render preview or after Final Render? 

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Participating Frequently
May 9, 2023 11:15 PM UTC

Hi! It was a final rendering.

Here is the editable file:
https://we.tl/t-4zThB2YoP2

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