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MoniGarr
Inspiring
November 30, 2021
Answered

Render #TheGreatShoeCase Mandatory Cam 2 (1920 x 1080) keeps crashing

  • November 30, 2021
  • 1 reply
  • 301 views

Mandatory Cam 1 and Cam 3 are able to render without any errors nor crashes.

 

I export my sneaker from Adobe Substance Painter over to Substance 3D Stager project from #TheGreatShoeCase.

 

I do not add anything else, I don' move anything, I don't change any settings in the Stager project.  I just do a render.  Cam 1 and Cam 3 are able to render as expected. 

 

Cam 2 rendered a few times with black boxes over the back of my sneaker :  Default Render settings from the project file provided by #TheGreatShoeCase

 

I've tried unchecking GPU Render and the Cam 2 Render just crashes.

 

Do we have any other options for submitting our projects to #TheGreatShoeCase and participating in the competition?

 

NVIDIA GeForce GTX 1080

PC, Windows 10,

64-bit OS, x64-based processor

RAM: 16 GB

Processor:  Intel(R) Core(TM) i7-8700K CPU @3.70GHz

Hardware-accelerated GPU scheduling is On to 'reduce latency & improve performance'

 

This topic has been closed for replies.
Correct answer MoniGarr

I was able to render the Mandatory Cam 2 with the following settings in Stager:

 

Everything left at default from #TheGreatShoeCase project file.

Send my custom sneaker from Painter to Stager

Render > everything left at default settings, except:

* unchecked Denoise export and Displacement

 

 

1 reply

MoniGarr
MoniGarrAuthorCorrect answer
Inspiring
November 30, 2021

I was able to render the Mandatory Cam 2 with the following settings in Stager:

 

Everything left at default from #TheGreatShoeCase project file.

Send my custom sneaker from Painter to Stager

Render > everything left at default settings, except:

* unchecked Denoise export and Displacement