Stager and previs for photographers
Hello there! I'm an animator in the video games industry and photographer for fun. I recently found stager while trying to previs some of my photography ideas in 3d. However, there is a bit of a disconnect between how popular photography lights and modifiers work and how I can replicate those effects in Stager. If, for example, I could bring a 5' octobox into a scene with a 1000w bulb and 2 x 1stop baffled diffusion, I would have a very good idea of how the light is behving in 3d and the real world. Would it be possible to have a feature like this in the furture, or create those lights/assets in Substance 3D? I'm a bit of a noob. Any help/thoughts appreciated.
Eric
