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anto.morego
Participating Frequently
Sep 15, 2022 9:12 AM UTC
Answered

UV map auto creation by Stager

Hello experts,

 

I've loaded a FBX untextured into Stager, letting the app to auto create the UV from scratch. The result is so ugly, so I'd like to ask you what is your workflow for UV texturing objects inside or outside Stager.

 

Thanks!

Anto

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AEllardCorrect answer
Adobe Employee
Sep 20, 2022 6:45 PM UTC

Hi @anto.morego! The method described would involve you creating the UV map before importing the model into Stager. Most 3d modeling programs have an editing feature that allows the user to mark seams before unwrapping/creating the UV.

11 replies

Alexandre Becquet
Community Expert
Community Expert
Sep 28, 2022 8:54 AM UTC

Hi everyone! You can also use the baking tool of Painter and export your 3D model directly in Stager.

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Adobe Employee
Sep 19, 2022 9:15 PM UTC

Hi @anto.morego! Are you trying to auto UV a complicated mesh? When working with a complex model that requires precise material placement, it is best to hand mark the seams before importing the file into Stager. 

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anto.morego
Participating Frequently
Sep 20, 2022 2:03 PM UTC

Thanks AEllard, mesh is not that complicated, but could be great to try your method.

You mean something different than creating my own UV mapping, right? how can I mark the seems?

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anto.morego
Participating Frequently
Sep 20, 2022 2:03 PM UTC

sorry I mean "seams", there's no an edit button here

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Ares Hovhannesyan
Community Expert
Community Expert
Sep 16, 2022 1:17 PM UTC

Is this object created by other 3d app?

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anto.morego
Participating Frequently
Sep 17, 2022 9:52 AM UTC

It was done in Lightwave and exported as FBX without UV map

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Ares Hovhannesyan
Community Expert
Community Expert
Sep 18, 2022 12:46 PM UTC

Here is some recomedation for importing objects into Stager. Please try to export obj from Lightwave and then import materials from material panel.

Project materials panel | Substance 3D Stager (adobe.com)

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anto.morego
Participating Frequently
Sep 15, 2022 9:21 AM UTC

The inaccuracy is more noticeable when you are closer.

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