How to Use the Shell
In another thread, the following was said:
"
So with your approach, you create the shell based on a Blank project, then after it has been created, you import.
Using the method being discussed allows you to omit creating the shell first. Instead, you import and create the shell at the same time.
Choosing one of the types such as Application Help or whatever just creates a project with certain things already in place and with topics that are partially fleshed out with information intended to help guide you along. Those are Project Templates. I created the one with the BigCo stuff in it years ago.
Cheers... Rick
"
That's groovy and all, but how can I use that to simplify my linked FM project? That is, the shell has content. When I link my FM content, it resides along with the unchanged shell content. How do I use this shell content with my imported content to make a better project more quickly?
Cheers,
Sean
