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Participant
August 24, 2021
Question

Team project functionality and resources

  • August 24, 2021
  • 2 replies
  • 209 views

We have a couple of questions that experienced users in a team situation might be able to help us with!
1. When a project is shared and the resources (4K video files, text boxes, images, etc.) for that project are in the cloud (i.e, Dropbox), is it possible for all people in the team to access those files on their own (local) computer?

 

2. Will all the text box presets (i.e., text templates, lower bottom corners, animated text boxes, etc.) be available for the team and readily accessed by everyone without having to re-create them locally?

 

3.   Lastly, after we finish a project and have a final product that we distribute, are the entire set of resources needed to re-create that final product (if we had to make small changes) easily accessible? We want the option to be able to "re-master" at a later time, in different languages.

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2 replies

R Neil Haugen
Legend
August 26, 2021

Online Storage

 

Online storage can work, sort of mostly at this point. My partner in South Africa and I have worked a number of TP projects together. As noted, he's in SA, I'm in Oregon on the US west coast. About as far apart as you can get on the planet, realistically.

 

At first we tried Dropbox for file transfers, and using the Dropbox 'local' folder to feed PrPro. And found that as Dropbox routinely 'syncs' local folders to their system servers, it changes something in the 'tags' for the files. This change interrupts PrPro's metadata understanding or something of that file and causes the file to go 'offline' in PrPro.

 

So we found we could tranfer assets via Dropbox or whatever, but not use their folder structure. And with a lot of large files, the transfer time was notable. And we'd have to know that we had files 'received' and manually transfer them to the appropriate folder on a local drive before accessing them.

 

However, the Adobe PrPro Hollywood staffers contacted us about trying out LucidLink and their services. That has been a complete game-changer.

 

LucidLink set up a server using the Amazon S3 in London for us, with their system serving as the trasportation/delivery process. Their system creates a virtual drive on your computer that is a mirror of the storage on the LucidLink 'filespace'.All users of a filespace have the same 'drive' on their machine.

 

And for transport, it breaks the headers and content of video files up in a manner that results in near-magical performance. The right bits to get started using a file go out first, before the rest of file is delivered. The "intelligence" of their system for video files is astounding.

 

I'll give a typical moment in our collaborative process. Mo and I are on the phone via WhatsApp. He tells me he's adding a folder of media to his LucidLink 'drive' on his computer. Within five seconds, that top level folder appears in my computer's file manager. And within seconds after that, the subfolders and even media files start appearing.

 

Within a minute of his adding folders on his computer in SA, I'm able to not only get playback on the files that haven't even completely uploaded in SA by VLC or other players. I'm able to import them into PrPro and add them to a sequence and get playback. He dumps media into a folder on 'his' machine, and within moments, I'm grabbing files from 'that' folder, importing into PrPro, and editing them into a sequence.

 

As astonishing as that sounds, we've done it over and over. He has well above 500Mbps typically for net speeds, and I'm running right now about 140Mpbs down, 145Mbps up. Which has been adequate for most work. If we were going into a large project, I would up my service to a gig level.

 

Graphics Assets

As to lower thirds and such ... if using mogrts, they can be deployed through either the above system and imported by users or through the CC Cloud Libraries feature. Mo and I have gone to all CC Library connections for mogrts. It's fast and when shared Libraries are used, all users on the share have near instantaneous access to anything in that Library.

 

Neil

Everyone's mileage always varies ...
Udo Pawlik
Community Manager
Community Manager
August 24, 2021

Hi Layne,

 
Regarding 1: Each collaborator needs to have access to the media/assets in a Team project, this could be via a shared storage location or via any file sharing service (dropbox, google drive, OneDrive, CC Files, ...).
Due to a recently discovered bug we don't recommend importing files directly from within the dropbox sync folder. Instead copy the files from the sync folder to any other location on the machine or attached external drive and then import them from there into the project.
If user_A imports a clip from his/her machine and shares the changes, this clip will be offline for the collaborators as the path to the clip points to user_A's machine. Other collaborator will need to create a 'Media mapping' to tell the app where the same file is stored on collaborators machine.
 
Regarding 2: Presets still need to be manually copied into the applications preset folder to have them available in the 'Effects & Presets' panel. But once a preset is applied, I was able to share the team project with another collaborator (who doesn't have the .ffx in the presets folder) and was able to manipulate the text preset properties in the 'Effects Control' panel.
 
Regarding 3: If you want to open the team project at some later point, ideally the Team Project owner will keep a copy of all media/assets used in the project somewhere locally accessible. It helps to also keep original media folder structure intact (this makes it easier to re-map offline media).
 
I think it would be best if you just create a small Team Project and give it a trial run. I case something isn't working or you run into problems feel free to post back here or send me a direct/private message.
 
Best,
Udo

Udo Pawlik  |  Sr Software Product Quality Specialist |  Adobe  |  upawlik@adobe.com